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White openings

Italian, Ruy López, Queen's Gambit, London: what to play on move one and how to follow up.

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Articles in this theme

The Scotch Game: opening the center fast

The Scotch Game opens the center as early as the third move with 3.d4. Here's the idea, its main variations, and why it makes life simpler for beginners.

The London System: an opening that's easy to play

The London System is played almost the same way whatever Black replies. Here's the setup, the plan, and why it puts beginners at ease.

The Ruy Lopez (Spanish Game) for beginners

The Ruy Lopez is the most played opening at the top level after 1.e4 e5. Here are its ideas, its main variations, and how to get to grips with it.

The English Opening (1.c4) made clear

The English Opening starts with 1.c4 and takes the center from afar. Here are its ideas, the reversed Sicilian, the symmetrical line, and how to play it stress-free.

The Queen's Gambit, the go-to opening in 1.d4

The Queen's Gambit isn't a real gambit: White wins the pawn back. Here's the idea, the QGD, the QGA, the Slav, and how to play it well as White.

1.e4 or 1.d4: which to start with as White?

1.e4 or 1.d4 to start as White? The first opens the game and attacks, the second builds and controls. Here's how to choose by your style, without going wrong.

The Italian Game explained: a beginner's guide to a great first opening

The Italian Game is the perfect first opening for White: easy to play, full of ideas, and dangerous if your opponent doesn't know the traps. Here's how to play it.

The King's Gambit, the romantic opening

The King's Gambit sacrifices a pawn on the second move to attack. Here's the idea, the accepted gambit, the declined, and why it's still such a thrill to play.

The King's Indian Attack (KIA): a go-anywhere plan

The King's Indian Attack is a system where you play almost the same setup every time. Here's the formation, the attacking plan, and how to learn it fast.

The Colle System and the Stonewall: playing on autopilot

The Colle System and the Stonewall are two 1.d4 setups you can play with almost no theory. Here are their structures, their plans, and who they're for.

Coming soon on iPhone

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